PROGRAMMING

Creative code & interactive systems.

Custom patches, scrapers and realtime pipelines, the tooling behind the installations and the live shows. Trained as an interactive multimedia designer. Currently assistant artist and software developer at the AI art studio ARTificial Mind.

TOOLS AND METHODS

Python

TouchDesigner and Notch

Computer vision and object detection

Motion capture and 3D

Projects

2018–2023

2022–23

MORe

VIDEO SYNTHESIZER · TOUCHDESIGNER

A “digital analog” video synthesizer built in TouchDesigner: an audio-reactive shape generator with feedback loops and mirroring, played live and run alongside a hardware chain of CRTs and analog video mixers. Later extended with TDwaves, a port of the open-source VideoWaaaves GLSL shaders, taking it from a low-resolution Raspberry Pi to full HD.

TouchDesigner · GLSL · Raspberry Pi · MIDI

See the experiments on Instagram →
2023

Genskær control patch

CUSTOM PATCH

A custom TouchDesigner patch to drive and map three projectors across three surfaces in the club in real time.

TouchDesigner

See the gig on the VJ page →
2018–22

Software for installations

CODE IN THE ART WORKS

Several of the art works run on custom code: Medium@Dusk scans 17,000 public webcams for the one closest to dusk, I see you as you see me runs an object-detection network over video, and 44C3 listens for nearby WiFi devices.

Python · TouchDesigner · computer vision

See the works on the Artist page →

STUDIO WORK

With ARTificial Mind

Assistant artist and software developer in Cecilie Waagner Falkenstrøm’s AI art studio: conversational AI characters, real-time simulations and interactive installations, running on local hardware.

All works below are by ARTificial Mind, and all credit goes to the studio. They are listed here to show my role in them.

Visit artificialmind.ai →
2026 A Black Hole Calling UsAROS · MAPS · TRAPHOLT Circular LED screens surround visitors with a real-time simulation of gravitational lensing around a black hole. Role: assistant artist and software developer. 2026 Celestis ObscuraKUNSTHAL CHARLOTTENBORG / CPH:DOX Five celestial bodies targeted for mining speak through telephones at their own stations, debating each other when no one is listening. Role: assistant artist and software developer. 2026 An Internal OtherMEDICAL MUSEION · POLITIKENS FORHAL A branching, gesture-driven particle installation about stem cells, built in TouchDesigner with hand tracking. Role: assistant artist and software developer. 2026 BelongingsDESIGNMUSEUM DANMARK A personal object placed on a lit table dissolves into a point cloud and starts talking about its relationship with its owner. Role: assistant artist and software developer. 2026 Synthetic SirensMSU BROAD ART MUSEUM, USA Walls of responsive imagery and notification sounds pull visitors into an endless social-media feed. Role: assistant artist and software developer. 2026 Talking TreesBLOOM FESTIVAL, SØNDERMARKEN Visitors talk with trees through an AI translation system wired into the forest. Role: assistant artist and software developer. 2025 Reflected RealitiesOUTDOOR, COPENHAGEN Four vertical screens show AI portraits generated from the biometric data of people living with diabetes. Role: assistant artist and software developer. 2025 ParadiseAVENY-T, COPENHAGEN A stage performance where an AI guide leads two researchers through digital nature, alongside actors and living plants. Role: software developer. 2025 AgoraSNART, COPENHAGEN Five AI agents speaking for future generations hold ongoing conversations with visitors through a talking totem. Role: assistant artist and software developer.

Need an interactive or technical build?

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